Renewal
.:Doom Ragnarok:.
10000x/10000x/1000x
Server Rating Summary [?]
Server Rating:
Stability
  93%


Availability
  94%


Community Rating:
Friendliness
  88%


Eventfulness
  86%


Game Master Rating:
Friendliness
  91%


Availability
  88%


Helpfulness
  88%


Game-Play Rating:
Economy
  88%


Guild Play
  87%


Class Balance
  85%

Average Rating:
89 / 100
Based on 16 player reviews:
Positive (14)
 88%

Neutral (0)

Negative (2)
 13%

Since 6 months ago.
Population Median Reference: 95
Donation Level:
Balanced
  81%

Imbalance
  19%

Customization Level:
Unavailable
  6%

Occasional
  69%

Extensive
  25%

  Darkdemonized
Played for 1 month 2024-05-01
played this server for one month i decided to stop , the player little bit toxic and not friendly. the WOE not even balance, i think there are "GM Guild" here... so yeah what do u expect when the GM support the guild... the server only have +- 15-20 active player the rest? its AFK... , a little bit pay to win server... if u are free player it is very hard to catch up the equipment of donation player... a pretty big gap difference between non donation with donation player.
Rating: 38
Comment #1
Server
Stability: 5
Availability: 7
Community
Friendliness: 1
Eventfulness: 5
Game Masters
Friendliness: 3
Availability: 5
Helpfulness: 3
Game-play
Economy: 3
Guild Competition: 1
Class Balance: 5

  StormRage
Played for 1 month 2024-04-09
Premature and rushed server. I played since CBT and there were already a lot of unresolved bugs. They only wiped items, not the accounts. So Zeny and VIP status were carried through the opening. Also the GMs seem to favor their countrymen compared to other players as seen through implementation of meaningless suggestions (QOL on their part). This is an AFK server (fishing/garden/gold room). The only activity is MVP hunting and MVP thru private room. There's also TOP DONATION in the ranking lmao.
Rating: 42
Comment #2
Server
Stability: 8
Availability: 9
Community
Friendliness: 5
Eventfulness: 1
Game Masters
Friendliness: 6
Availability: 4
Helpfulness: 4
Game-play
Economy: 1
Guild Competition: 3
Class Balance: 1

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